I fixed two issues: performing more than one transformation on an object and drawing on the face of a transformed object.
I also implemented a recursive method that calculates the compound transformation that results by applying all successive transformations from the base sketches. This ensures that all transformations will be performed correctly, no matter how many levels of referencing sketches we have, and will simplify the code needed to obtain a point’s position:
You must be logged in to post a comment.